Pico-Tron
About:
Battle your way through 21 stages of chaos and destroy the evil genius Eugene!
Controls:
Press to move your super destruction robot around the screen. Tap to rotate shot anti-clockwise, tap to rotate shot clockwise.
Collect These Things:
Destroy These Things:
Tips:
- Keep moving! It's easier for enemy homing shots to hit you if you're not moving.
- Prioritise the most deadly enemy types on each stage.
- Keep your distance from fast enemies that move unpredictably.
- A bonus is awarded on each stage if you collect all innocents before destroying a single enemy.
- To score high, you need to quickly eliminate the enemy that destroys the innocents.
- If you focus only on score, the game will be much more difficult!
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.8 out of 5 stars (5 total ratings) |
Author | Exquisite Bytes |
Genre | Action, Shooter |
Made with | PICO-8 |
Tags | 2D, Arcade, PICO-8, Pixel Art, Retro, robotron, Shoot 'Em Up, Twin Stick Shooter, twitch |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Joystick, Touchscreen, Playstation controller |
Download
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Click download now to get access to the following files:
Pico-Tron (Windows) 1 MB
Pico-Tron (Linux) 663 kB
Pico-Tron (OS X) 3.2 MB
Pico-Tron (Raspberry Pi) 1.3 MB
Pico-Tron (Pico-8 Cartridge) 33 kB
Pico-Tron Soundtrack (FLAC) 5.6 MB
Development log
- Pico-Tron v1.1 UpdateAug 28, 2020
- Pico-Tron ReleaseAug 24, 2020
Comments
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Really nice interpretation of Robotron, especially given the limitations of your target platform. Your spriting is great considering the size you are working with. A fun to play mini-clone of one of my all-time favs!
Very well done!
Thanks for the feedback, glad you like it.
Been playing these since my teenage arcade days of the 80s. It's a great little top-down shooter , lovely sprites and particle effects , smooth play with all the nuances . BUT the fire control is awful IMO - I would love it to have a 4 button (e.g IJKL) 8 way fire i.e a proper 'twin-stick' game . As it is , I find it unplayable
Unfortunately I don't think this would be possible on the target platform (Pico-8). Pico-8 only has two fire buttons. Even for Pico-8 compatible devices (such as the Clockwork Pi and RG350) that have four fire buttons, they can't all be mapped.
OK , sorry , I didn't realise you has such technical limitations - it's such a good game.
Nice game! Thanks! I made it through stg 16 !
Nice job! Keep going - there's a surprise waiting on stage 21...